Commands Tab

In the Commands tab, the command value, units, and priority can be set for each state defined. 

 

 

  Field Name

  Description

  Range

Value

Value to send for a particular state.  This

Value must be appropriate for the object type used.

Units

State text based on the object type selected.  For multistate objects, the “state_text” property is used.  For binary objects, the “Inactive_Text” and “Active_Text” are used, and for analog objects, “units” are used.

 

Priority

Priority value for commanding an object.

1-16 (1=highest)

16 = recommended default

Only applies to Present_Value property on commandable objects (ie. AO, AV, BO, BV, MSO, MSV)

Release

The Release checkbox allows a state to release its priority instead of sending a value.

 

Default = unchecked.

The Default Unoccupied State combo box in the sets the state that represents OFF or UNOCCUPIED when no events are present.  Make sure you set the appropriate OFF value for this state.

The Default No Match State selects which state will be used when there are events that don’t match any of the state expressions.  This will be the failsafe state when an event doesn’t match any of the state criteria.

Load Units

The Load Units button will attempt to populate the units field for each of the states.

Command

The Command button for each state will send a BACnet command using the command value/priority to allow you to test each state.

 

might have undesirable results.